Sound files for voice or sound effects to indicate features.
TacTile Pinpoint® the Proactive Guidance Software for applications in touch screen devices.
The next generation of touch screen interaction.
TacTile Pinpoint® UI component suite is made for soft keys, areas, icons and functionalities creating a highly responsive proactive haptic guidance functions for touch devices.
The UI Feedforward component suite provides a rapid access to control functionalities without the need to look at the screen, its algorithmics anticipate what action you are about to perform and guides the user to reach a touch target for example by vibration and colours.
TacTile Pinpoint® is a small add-on software that enhances various tactile components that can easily be combined into existing applications. We will expand our suite to other platforms e.g. web react and C++ and are always looking for high skilled innovative software developers.
Component for a software key with tactile feedback, comprising of an outer perimeter that gives a proactive vibration when a finger reaches an outer perimeter target but without triggering an action.
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Rotating wheel and slider functions, providing proactive tactile feedback when changing a category or element during the browsing process.
Action, Activation and Feedforward. An Action component can optionally take an Activation and/or Feedforward component, but also works without these (and thus their functionalities) if they are not provided.
Component for a software key with tactile feedback. It comprises touch area perimeter that gives a proactive vibration when reaching outer perimeter target without triggering
Long press or Release to trigger a function and a timer for release. Two different choices for triggering an action; one long press or release to trigger.
Vibration library with different haptic patterns to distinguish softkeys from each other providing the option to choose the vibration pattern(s) that fit with the function and behaviour.
Edge detection, component to adjust frames which provides the ability to easily extend the width of vibrations on an edge/frame of an application.
UI Component Action.
UI Component of Activation. Activation is an optional component that handles how to activate an Action. If this is not activated, an Action will be activated everywhere, and it would not be possible to have several Actions on the same page at the same time.
Activates the given Action when touch starts in the specified corner.
Activates the given Action when the specified half of the screen
(right/left/top/bottom) is touched.
TacTile Pinpoint® utilises standard vibration motors built into most devices and uses these vibration engines to provide haptic feedback. No new hardware has to be fitted to use TacTile Pinpoint®.
Collects Big data
Offers the possibility for partners to capture data and analysis for user behaviour.
“I was shown a working demo in July 2017 and it quickly became apparent of its possibilities. Upon further exploration and hands-on testing, three obvious use cases came to mind: (i) The established gaming markets. (ii) The fast-growing automotive/in-car market. (iii) The important partial sighted, blind and accessibility market. In conclusion, from my 20 years of experience tracking consumer and technology trends for global blue chips brands (Google, Microsoft, Intel etc.), I’m confident that TacTile Pinpoint® will have huge appeal to the app development community. It is a genuine game changer, as well as a logical next step for how end consumers will interact with their devices. My only question was why hasn’t someone thought of this before?!”
William Rowe, CEO & Founder, Protein, UK
In 2020, Camar
instrument Seal of Excellence
Patented software solution
UI Component Action.
Action is the very basic component that handles vibration/sound and the specific action to be performed.
Performs the defined action when the user hits the target component.
Trigger Outside Action
Performs the defined action when the user hits the target component, or anywhere on the screen (if this feature is enabled).
Performs the defined action when the user scrolls horizontally or vertically (depending on the setup of the component) with their finger.
UI Component of Feedforward.
The Feedforward colour is a function of the distance from the user's finger to the target component and changes as the user moves the finger. Feedforward is an optional component that handles Feedforward for a given Action. If this is not given, there is no Feedforward for that Action.
Simple Feedforward and Distance Feedforward
Sets the Feedforward colour of the specified Feedforward component when Action is enabled. Resets the colour when Action is "disabled". The Feedforward colour is a function of the distance from the user's finger to the target component and changes as the user moves the finger.
UI Component of Feedforward.
UI Component of Feedforward for Cargo Load Maritime
Component for a software key with haptic feedback.
Sound files demo AC in cars